Jérôme Collette has worked for Ubisoft for over 20 years as a game designer, scriptwriter, and narrative designer. He has participated in Rayman 3, Ghost Recon, The Crew, Les Lapins Crétins, and Red Steel (for which he wrote the script). With a degree in audiovisual production (ESRA) and journalism (ESJ-Paris), he has always wanted combine his passions for cinema, directing, and video games. He now devotes himself to directing for virtual reality on dynamic armchairs (Rabbids) or on room scale (Assassin’s Creed).
After studying art and communication in Brussels, Jean-Louis Decoster turned to photography and video in the early 2000s. In 2004, he started his career in VJing (VJ: visual jockey) with more than 250 events in Europe for more than 100 artists. At the beginning of 2015, he discovered virtual reality and co-founded Poolpio, an immersive content creation agency (VR & AR). Within that company, he currently holds the position of Artistic & Creative Director and manages the events department KORAI.events. Since January 2019, he has been Senior Event Manager at Stereopsia.
Teal Greyhavens is a writer and creative director at Dark Corner, one of the world’s leading VR content studios and distribution platforms. He has spearheaded development of numerous acclaimed virtual reality experiences, including CATATONIC, MULE, and NIGHT NIGHT, which have screened at the likes of Venice, Tribeca, Cannes, SXSW, AFI, Sitges, Fantastic Fest. Since its launch, Dark Corner has consistently been one of the top downloaded free apps on the Oculus Store for Gear VR, Rift, and Go. Its content has been distributed in location-based venues from New York to Paris to Shanghai.
Marine Haverland has been working in the film industry since 2008. In 2012, after having been in charge of project development at Versus Production, she founded Aura Films, a new media production company, in 2012. She also organized conferences and training sessions for digital production and co-founded the Liège Web Fest, the first transmedia, web series, and digital arts festival in Belgium. She is currently in charge of virtual reality, gaming, and new media at screen.brussels.